![]() Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Your words, choices, and actions are your primary weapons. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. ![]() A Deep, Thematically Satisfying Story. ![]() Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2. Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter? If you survive, your journey through the Ninth World will only get stranger… and deadlier. Deep death mechanic that sends the Last Castoff into the labyrinth of their own mind while their body heals, where unique creatures live, and figments of each companion appear, granting more insight into those characters than their living counterparts would share.You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia.The Tide system, that is used in place of an alignment system, and affect how the player character is treated, and their legacy.Hand-crafted Crises, perilous encounters involving some sort of time pressure, that can be resolved through combat, or other means.Party-based gameplay with the Last Castoff and up to three other companions, chosen from a larger pool.Riastrad, a shattered castoff glaive who wrests power from pain (absent in the initial release).Erritis, an overly impulsive glaive who is as heroic as he believes himself to be.Oom, a loyal toy who feeds on admiration (absent in the initial release, work ongoing).Matkina, a cold, calculating castoff jack who murders. ![]() Tybir, a cautious glaive who brandishes a silver tongue.Aligern, a tough nano who fights with his demons.Callistege, a dimension-shifting nano who pierces realities.While nine were intended, only six are present in the initial release, and only one of the others is known to be worked upon. The Sorrow, an ancient being who disapproves of the Changing God and his actions to the point of hunting him and his 'offspring' into extinction.Ī number of companions accompany the Last Castoff on his journey.He is the sire of many castoffs, including the protagonist, whose consciousnesses emerge from his discarded bodies. The Changing God, whose quest for immortality led him to use numenera to build and transfer his consciousness into empty bodies.The Last Castoff, the protagonist, who awakens after miraculously surviving a normally deadly fall, discovers sets out to.However, along the way, there are numerous byproducts. One person had figured out how to use them to achieve virtual immortality. These ancient wonders are known as the numenera. With the rise and fall of these civilizations, many ancient relics did not decay and have since become resources of ancient powers. The Ninth World of Numenera has seen numerous civilizations rise and fall. The game was released on February 28, 2017, although significant amounts of expected content are missing with promises to add them in later free DLCs. The early beta for Windows was released on Steam Early Access on Januas a pledge reward, and on Jto all backers of the game. The release date was originally set for December 2014, but was later shifted to late 2015, 2016 and then the first quarter of 2017. At the campaign's conclusion, Torment: Tides of Numenera had surpassed Obsidian Entertainment's Pillars of Eternity as the most funded video game Kickstarter at the time with a total of US$4,188,927 pledged by 74,405 backers. The game was successfully crowdfunded through Kickstarter in the first six hours of the project's launch on March 6, 2013. The game takes place within Monte Cook's new world known as Numenera and seeks to answer one question: What does one life really matter? It is a spiritual successor to Planescape: Torment. ![]() Single-player Torment: Tides of Numenera is a role-playing video game developed by InXile Entertainment. ![]()
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